Beginner
DREADMOOR Controls Guide – Boat, Fishing & On-Foot Controls
Last updated: 2026-11-03 · Verified against game version Demo (Oct 2026)
DREADMOOR controls explained: boat helm controls (nitro, spotlight, docking), the fishing rod mouse vs keyboard choice, hook gun and on-foot interactions.

Quick Guide — Key Takeaways
- At the helm: nitro for a burst, spotlight for dark water, dock to moor at settlements.
- Fishing offers mouse or keyboard rod control — keyboard reverses direction faster on strong fish.
- F is the universal interact key: install modules, open gates, patch walls, leave the helm.
- V opens the recipe/formula list whenever you are near a workbench or module slot.
- The Hook Gun retrieves floating salvage, pulls blue creatures in, and works mechanical pivots.
DREADMOOR's interface is diegetic — most controls appear as prompts on the object you are looking at. This reference collects the controls that matter, grouped by what you are doing.
At the Helm
| Control | Action |
|---|---|
| Nitro | Short speed burst — best saved for escapes and open water |
| Spotlight | Toggles the boat lamp for night water |
| Dock | Moors the boat at a dock prompt |
| F — Leave Helm | Steps away from the wheel so you can move aboard |
The compass sits at the top of the screen, and the quest marker shows direction and distance. Watch both before open-water runs.
On Foot and Aboard
| Control | Action |
|---|---|
| F | Universal interact: install modules, open gates, patch walls, pick up items |
| V | Show recipe — opens the formula list near workbenches and module slots |
| Hook Gun | Retrieves floating containers, pulls blue creatures in for Bug Slime, drags mechanical pivots |
| Axe | Breaks coral growths, crates and rotten doors |

Fishing Controls: Mouse vs Keyboard
During the introductory fishing sequence you choose how the rod answers the fish:
- Mouse — intuitive for the opening Snappers; large desk movements needed when strong fish change direction.
- Keyboard — faster direction reversal once fish fight harder.
Both follow the same rule: the rod must oppose the fish's movement. If you keep losing pulls, switch schemes in the settings before blaming your gear — see the fishing guide for the stamina and tension side of the fight.
FAQ
How do I change fishing controls in DREADMOOR?
The game offers mouse or keyboard rod control during the tutorial, and you can switch later in the settings. Keyboard is easier for fast direction changes on high-stamina fish.
How do I dock the boat?
Approach a dock slowly and use the Dock prompt when it appears. The Leave Helm key (F) steps away from the wheel first if you are steering.
What does the nitro do?
Nitro is a short speed burst at the helm. Save it for escapes and long open-water crossings, not docking approaches.
How do I see crafting recipes in game?
Press V near a workbench or interactable module slot to open the recipe/formula list.
Sources
- DREADMOOR — official Steam page
- Verified in-game, October 2026 demo build
Related Guides
Beginner
DREADMOOR Beginner Guide – Your First Hours in the Submerged Lands
Start DREADMOOR the right way: the Abandoned House, Betsy and Sons, the Bunkhouse, your first fishing contracts, and the mistakes that cost new players their catch.
Fishing
DREADMOOR Fishing Guide – Stamina, Line Tension & Bait Explained
How fishing works in DREADMOOR: the six-step loop, stamina draining, line tension, peaceful vs predatory bait, splash zones, and how to land the Snapper, Softgrazer and Harpooner contracts.